Misinfo Madness
A multiplayer card game where you and your team separate the misinformation from the
truth about current events
Project Details
My team and I were tasked with creating a product that would serve to educate users
about misinformation online. We decided to use our combined skills to create a team-based card game to help
players become better at idetifying real vs. fake content online. I focused my design and research skills on
organizing headlines, the design of the actual cards, and user testing with peers. While we never got the
time to create an officially printed version of this game, you will find examples of the cards used in
playtests below.
You can find a slidedeck describing gameplay rules and further details about our
creation process HERE.
Image Gallery
An example of a false card within the "Climate Change" category of the game.
The headline is pictured and transcribed on the front (left) and the answer to whether it is true or
false and further explanation is on the back (right).
An example of a true card within the "Health & Wellness" category of the
game.
Mockup of the game's box and plan for production over time.